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INSURGENCY SANDSTORM CUSTOMIZATION FULL
In those games, you can go full Rambo with it and spray it to your heart’s content and seemingly have an accuracy of any other weapon. Now, I am going on a limb here that readers are familiar with the Call of Duty Franchise and if not, you probably came across a game that lets you equip an LMG. Oh remember when the so called helmet lets you survive a headshot? Yeah we don’t do that here. What this means is that you could be dead with a well placed round of bullets to your body. And comparing the health you have here makes other online PvP shooter look like a living tank. This means that gone are the bullet sponge characters. Speaking of…The game also implements a realistic take on damage, stamina, and recoil. Which means you don’t run and gun your way throughout the map. All in all, these roles allows the diversified gameplay and a more tactical and strategic way of thinking. This would range from being the rifle man that is a basic grunt of the squad, the heavy gunner that can carry an LMG(Light Machine Gun, I’m using the light with heavy emphasis here since those guns weigh at least twice) around and then there is the commander and radio man, which would need to be near each other for your squad to be able to call in support. There is the class system which means, you have a specific task and role to play on the field.
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You still need to progress through the game. Lastly, you also don’t get to equip whatever weapon you want on the class you are playing. And the loadout is also determinant by your class which we will get to after this. The allowance you have depends on your supply token that lets you pick your loadout. But you can’t just equip your favorite gun along with whatever attachment you want. This also boils down to your load out which range from the primary weapon, sidearm, melee, and your explosive of choice. And this isn’t just on the looks of your character.
INSURGENCY SANDSTORM CUSTOMIZATION SERIES
Unlike the CS series (which I hope you’d forgive me for comparing since both games relies on the same setting), it has a wider range of customization. So how does the game work? Honestly, the game mechanics alone would take a lot on explaining and showing how this makes the game a league of its own. Now what does it have to do with the Insurgency: Sandstorm? As I mentioned earlier, it uses the same formula. And I can safely assume that many of the readers have played them at one point or at least know and or familiar on what CS:GO is. And even with the release of CS:GO, many still plays the original CS Game which is a testament to how strong the fanbase is. Remember when we we’re playing Counter-Strike when it was released? Or playing CS:GO? We loved that squad based tactical shooting that is still enjoyed today. But the opposing side is the Security forces and Insurgents. As a solely multiplayer based game, no plot and story is given well as of the moment this review is being written. But what makes it unique is the realistic style of gameplay. Insurgency: Sandstorm relies on the same formula of the CS franchise of a squad or two on either side then would need to perform various objectives based on the game mode.